Physically based rendering : from theory to implementation / Matt Pharr, Greg Humphreys
Material type: TextSeries: Series in interactive 3D technologyPublication details: San Francisco, CA Elsevier c2004Description: xxxii, 1019 p. il. 23 cm. 1 CD-ROM (4 3/4 plg.)ISBN:- 012553180X
- T 385 P4377.2004
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
Préstamo | Biblioteca Pedro Arrupe | Acervo | T 385 P4377.2004 (Browse shelf(Opens below)) | ej.1 | Available | 070848 |
Incluye material complementario: 1 CD-ROM (502 MB), mismo título y clasificación. Disponible en colección MT.
Incluye referencias bibliográficas e índice.
Introduction -- Geometry and transformations -- Shapes -- Primitives and intersection acceleration -- Color and radiometry -- Camera models -- Sampling and reconstruction -- Film and the imaging pipeline -- Reflection models -- Materials -- Texture -- Volume scattering -- Light sources -- Monte Carlo integration I : Basic concepts -- Monte Carlo integration II : Improving efficiency -- Light transport I : surface reflection -- Light transport II : volume rendering -- Summary and conclusion.
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