Physically based rendering : from theory to implementation /

Pharr, Matt

Physically based rendering : from theory to implementation / Matt Pharr, Greg Humphreys - San Francisco, CA Elsevier c2004 - xxxii, 1019 p. il. 23 cm. 1 CD-ROM (4 3/4 plg.) - Series in interactive 3D technology. .

Incluye material complementario: 1 CD-ROM (502 MB), mismo título y clasificación. Disponible en colección MT.

Incluye referencias bibliográficas e índice.

Introduction -- Geometry and transformations -- Shapes -- Primitives and intersection acceleration -- Color and radiometry -- Camera models -- Sampling and reconstruction -- Film and the imaging pipeline -- Reflection models -- Materials -- Texture -- Volume scattering -- Light sources -- Monte Carlo integration I : Basic concepts -- Monte Carlo integration II : Improving efficiency -- Light transport I : surface reflection -- Light transport II : volume rendering -- Summary and conclusion.

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Gráficas por computadora

T 385 / P4377.2004