000 | 01414nam a2200361 a 4500 | ||
---|---|---|---|
001 | CIA01000000000000000081666 | ||
005 | 20220227193911.0 | ||
008 | 100709s2007 ncua 001 0 eng d | ||
900 | _aBK | ||
020 | _a8184046286 (rústica) | ||
020 | _a9788184046281 (rústica) | ||
040 |
_aSITPL _cSITPL _dXII _dUKM _dDLC _dUIAP |
||
050 | 0 | 0 |
_aT 385 _bC396 2007 |
100 | 1 | _aCawood, Stephen | |
245 | 1 | 0 |
_aAugmented reality : _ba practical guide / _cStephen Cawood, Mark Fiala. |
260 |
_aRaleigh, N.C. _bPragmatic Bookshelf _cc2007 |
||
300 |
_ax, 311 p. _bil. _c23 cm. |
||
440 | 0 | _aPragmatic programmers | |
504 | _aIncluye índice. | ||
505 | 0 | _tAbout augmented reality -- Getting AR running -- Computer graphics basics -- Using OpenGL with augmented reality -- Introduction to AR programming -- Writing applications for ARTag -- Model loading and rendering -- Your own AR game -- Enhancing your AR game. | |
650 | 4 | _aGráficas por computadora | |
650 | 4 | _arealidad aumentada | |
650 | 4 | _aRealidad virtual (Computadoras) | |
650 | 0 | _aComputer graphics | |
650 | 0 | _aAugmented reality | |
650 | 0 | _aVirtual reality | |
700 | 1 |
_aFiala, Mark _d1971- |
|
903 |
_aOSCAR _b50 _c20110822 _lCIA01 _h1136 |
||
903 |
_aOSCAR _b50 _c20110822 _lCIA01 _h1137 |
||
903 |
_aOSCAR _b50 _c20110822 _lCIA01 _h1154 |
||
903 |
_aPABLO _b50 _c20110902 _lCIA01 _h1745 |
||
903 |
_c20141127 _lCIA01 _h2301 |
||
999 |
_c168552 _d168552 |