000 01414nam a2200361 a 4500
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008 100709s2007 ncua 001 0 eng d
900 _aBK
020 _a8184046286 (rústica)
020 _a9788184046281 (rústica)
040 _aSITPL
_cSITPL
_dXII
_dUKM
_dDLC
_dUIAP
050 0 0 _aT 385
_bC396 2007
100 1 _aCawood, Stephen
245 1 0 _aAugmented reality :
_ba practical guide /
_cStephen Cawood, Mark Fiala.
260 _aRaleigh, N.C.
_bPragmatic Bookshelf
_cc2007
300 _ax, 311 p.
_bil.
_c23 cm.
440 0 _aPragmatic programmers
504 _aIncluye índice.
505 0 _tAbout augmented reality -- Getting AR running -- Computer graphics basics -- Using OpenGL with augmented reality -- Introduction to AR programming -- Writing applications for ARTag -- Model loading and rendering -- Your own AR game -- Enhancing your AR game.
650 4 _aGráficas por computadora
650 4 _arealidad aumentada
650 4 _aRealidad virtual (Computadoras)
650 0 _aComputer graphics
650 0 _aAugmented reality
650 0 _aVirtual reality
700 1 _aFiala, Mark
_d1971-
903 _aOSCAR
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903 _aOSCAR
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903 _aOSCAR
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903 _aPABLO
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903 _c20141127
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999 _c168552
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