AI for games / Ian Millington.
Material type:
TextOriginal language: English Series: AI for EverythingNew Jersey, EUA : CRC Press, ©2022Description: 75 páginas : ilustraciones ; 22 cmContent type: - texto
- sin medio
- volumen
- 9780367643430
- QA 76.76 .V54 M555 2022
| Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|
| Préstamo | Biblioteca Pedro Arrupe | Acervo | QA 76.76 .V54 M555 2022 (Browse shelf(Opens below)) | Ej. 1 | Available | 165133 |
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| QA 76.76 J45 2020 LabVIEW graphical programming / | QA 76 .76 L66 2020 Unity : aprende a desarrollar videojuegos / | QA 76.76.V54 B677 2024 Hands-on Unity game development : unlock the power of unity 2023 and build your dream game / | QA 76.76 .V54 M555 2022 AI for games / | QA 76.77 A773 2023 Operating Systems : three easy pieces / | QA 76.77 B435 2024 Fundamentos de los sistemas operativos : teoría y práctica / | QA 76.77 C377 2020 Sistemas operativos : una visión aplicada / |
Incluye índice.
What is AI?. -- Model of game AI. -- Algorithms and data structure. -- Game AI. -- Techniques. -- Supporting technologies.
Bibliografía básica, compra, 27-04-2026.
Texto en idioma Inglés.
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