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008 090528s2009 caua b 001 0 eng
900 _aBK
010 _a 2009021642
020 _a9780470438343 (rústica)
020 _a0470438347 (rústica)
040 _aDLC
_cDLC
_dBTCTA
_dUKM
_dC#P
_dCDX
_dDLC
_dUIAP
050 0 0 _aLB 1029 S53
_bA425 2009
100 1 _aAldrich, Clark
_d1967-
_9162229
245 1 0 _aLearning online with games, simulations, and virtual worlds :
_bstrategies for online instruction /
_cClark Aldrich.
250 _a1st ed.
260 _aSan Francisco
_bJossey-Bass
_cc2009
300 _ax, 134 p.
_bilustrado
_c24 cm.
440 0 _aJossey-Bass guides to online teaching and learning
_9162230
504 _aIncluye referencias bibliográficas e índice.
505 2 _aWhat are games, simulations, and virtual worlds really, and why should I care. Understanding highly interactive virtual environments -- Embracing interactivity -- Sims: a new model of content -- Highly interactive content from the students' and instructor's perspective -- Choosing and using a highly interactive virtual environment. Identifying the right approach for the right need -- Doing the prep work -- Integrating and piloting -- A brief example of a simulation deployment -- The processes of using a HIVE and the role of coaching -- Creating evaluation strategies -- Other considerations. Selling interactive environments internally : getting buy in from administrators, department heads, colleagues, parents and even students -- Epilogue: The new attraction of distance learning.
650 4 _aEducación -
_xMétodos de simulación
_9162231
650 4 _aRealidad virtual en la educación
_9123205
650 4 _aJuegos de computadora
_9137969
650 4 _aInstrucción asistida por computadora
_998501
650 0 _aEducation -
_xSimulation methods
_9162232
650 0 _aVirtual reality in education
_9162098
650 0 _aComputer games
_9162233
650 0 _aComputer-assisted instruction
_9151163
903 _aANGELES
_b50
_c20120213
_lCIA01
_h1200
903 _aPABLO
_b50
_c20120224
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903 _c20141127
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999 _c168915
_d168915