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Guión de videojuegos / Rubén Buren. by Series: Tecnologías digitales ; 1
Material type: Text Text; Literary form: Not fiction
Publisher: Madrid : Editorial Síntesis, [Depósito legal: 2017]
Availability: Items available for loan: Biblioteca Pedro Arrupe (1)Call number: GV 1469 .34 A97 B87.

The art of game design : a book of lenses / Jesse Schell, Carnegie Mellon University and Schell Games, Pittsburgh, Pennsylvania, USA. by
Edition: Second edition
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boca Raton CRC Press 2015
Availability: Items available for loan: Biblioteca Pedro Arrupe (1)Call number: QA 76.76 C672 S34 2015.

Creating games with Unity and Maya : how to develop fun and marketable 3D games / Adam Watkins. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Burlington, MA : Focal Press, ©2011
Availability: Items available for loan: Biblioteca Pedro Arrupe (3)Call number: QA 76.76 C672 W322 2011, ...

Diseño de personajes para consolas portátiles : videojuegos para móviles, sprites y gráficos con píxeles / NFGMan ; traducción: Indara Rodríguez Fernández. by
Material type: Text Text; Literary form: Not fiction
Language: Spanish Original language: English
Publication details: [Barcelona] Gustavo Gili ©2008
Availability: Items available for loan: Biblioteca Pedro Arrupe (3)Call number: QA 76 .76 C672 W7518, ...