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Making deep games : designing games with meaning and purpose / Doris C. Rusch. by Series: Games / Programming / Computers
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Boca Raton, FL : CRC Press, Taylor & Francis Group, an Informa business, [2017]Copyright date: ©2017
Availability: Items available for loan: Biblioteca Pedro Arrupe (1)Call number: GV 1230 R88 2017.

Critical play : radical game design / Mary Flanagan. by Series: Popular culture. Game studies
Edition: First MIT Press paperback edition, 2013
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Cambridge, Mass. : MIT Press, c2013Copyright date: ©2009
Availability: Items available for loan: Biblioteca Pedro Arrupe (1)Call number: GV 1230 F53 2013.