Physics for Animators / Michele Bousquet.
Material type: TextPublisher: Boca Raton, FL : Focal Press, 2016Edition: Primera ediciónDescription: 338 páginas : ilustraciones, 24 cmContent type:- texto
- sin medio
- volumen
- 9780415842976 (pbk)
- TR 897 .5 B68 2016
Item type | Current library | Collection | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
Préstamo | Biblioteca Pedro Arrupe | Acervo | TR 897 .5 B68 2016 (Browse shelf(Opens below)) | Available | 158552 |
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TR 820 M695 Rodrigo Moya : México / | TR 850 N55 The Cinema as a graphic art : on a theory of representation in the cinema | TR 897 .5 B59 2020 Animated Storytelling : simple steps for creating animation and motion graphics / | TR 897 .5 B68 2016 Physics for Animators / | TR 897 .7 B58 2020 fundamentals of character design : how to create engaging characters for illustration, animation & visual development / | TR 897 .7 C37 2021 Modelado 3D para principiantes / | TR 897 .7 C7518 2017 Fundamentos del Motion Graphics : principios y prácticas de la animación gráfica / |
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"Achieving believable motion in animation requires an understanding of physics that most of us missed out on in art school. Although animators often break the laws of physics for comedic or dramatic effect, you need to know which laws you're breaking in order to make it work. And while large studios might be able to spend a lot of time and money testing different approaches or hiring a physics consultant, smaller studios and independent animators have no such luxury. This book takes the mystery out of physics tasks like character motion, light and shadow placement, explosions, ocean movement, and outer space scenes, making it easy to apply realistic physics to your work. Uniting theory and practice, author Michele Bousquet teaches animators how to swiftly and efficiently create scientifically accurate scenes and fix problem spots, and how and when to break the laws of physics. Ideal for everything from classical 2D animation to advanced CG special effects, this book provides animators with solutions that are simple, quick, and powerful"-- Provided by publisher.
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